2 Year App Anniversary

2 Year App Anniversary Yay, today is my 2 Year App Anniversary! :)

It has been an incredible year for my app business. Since my first anniversary my downloads, active users and revenues have been growing steadily. I learned a lot in the process. At this point, I managed to accumulate 2 million downloads since April 2013. Wow! Based on my current numbers, however, this seems to be only the beginning of a far bigger app adventure.

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iBeacons App Idea: Tracking Kids in Malls

ibeacons-app-idea As of mid 2014, iBeacon seems to be a quite interesting new application of the Bluetooth technology and is widely discussed, but I have personally not seen any implementations in real life yet.

While visiting the local IKEA on a Saturday (big mistake!), I had a neat app idea for iBeacons. So, here it is, a free, multi-million-dollar app business idea. You are welcome 😉

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Gamification in iPhone Fitness Apps

Zombies, Run! Let’s face it, to hit it big in the App Store these days you need something special and fun. Especially, if your app is in a crowded category like fitness and health apps.

While researching unique characteristics that set successful apps apart from the average app, I stumbled upon the topic of gamification. According to Wikipedia, gamification is defined as follows:

Gamification is the use of game thinking and game mechanics in a non-game context to engage users and solve problems. Gamification is used in applications and processes to improve user engagement, return on investment, data quality, timeliness, and learning.

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Simple feedback form vs. feedback management system

Getting user feedback is very important if you want to improve your service, software or product. No matter how much thinking you put in product development, in the end, the users decide if a feature is useful or not.

This article illustrates my attempts at collecting user feedback for my task management tool, ThunderTask, and what I learned on the way.

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